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Agent skill

Blender → Martini

A skill for your agent. Block out a shot in Blender, and it renders in Martini — following the exact camera you keyframed.

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Paste this into your agent

Claude Code, cowork, Codex, Cursor. It installs the skill, gets your MCPs connected, and builds the shot.

If you don't already have the Blender → Martini skill, install it from github.com/martini-film/skills with the skills CLI for your agent. Make sure Blender MCP and Martini MCP (https://www.martini.film/mcp) are connected — if either isn't, walk me through connecting it and don't try to operate Blender with computer use. Then, in Blender via MCP: model a rough martini glass and shaker from rectangle primitives, add a camera move around them, and animate the shaker so it's dynamic. Render 120 frames of the viewport at the most basic quality, then use the Blender → Martini skill to bring the shot into Martini.

Or set it up manually

Connect your agent, then run the prompt above (or any shot you like).

Install the skill

$ npx -y skills add github.com/martini-film/skills --global --agent claude-code --yes

Connect Martini MCP

$ claude mcp add --transport http --scope user martini https://www.martini.film/mcp

Blender + Blender MCP

So your agent can read your scene and render the guide.

Not connected yet? The prompt above tells your agent to walk you through it — it won't try to click around Blender.